Walk around Atherstone and look for older/newer houses
Provide different images of houses and order them – older to present (what do you notice / why did you order them this way?)
Add images of houses to timeline as a class
Provide pack of historically-valid questions about houses (What are they made of? How many do you think lived in there? Do you think they had electricity?) and answer using evidence
Compare a house from images provided to a typical modern house. What do you notice? Which would you rather live in and why?
Share a variety of pop up books and discuss how they work & why we enjoy them
Explore different simple mechanisms for pop up using card / paper as main medium
Design and draw a character and scene from book – using ICT if possible
Recap on cutting skills by using different materials / tasks
Create final pop up scene
Share images of Neverland with the children
Gather adjectives about what they see to create noun phrases eg thick, green bushes; vast, silver lake.
Role-play / hot-seating their chosen character as they arrive in Neverland to generate character descriptions.
Remind children about features of a story (covered in The Queen's Hat) Beginning/middle/end
Share a good example with children so they can magpie the features and any rich vocabulary
Using a story map frame, plan the story
Use story map/adjectives and noun phrases/character descriptions to write simple narrative.
Synopsis: Children use the Peter Pan story as a stimulus. The Disney version of book and film is ideal. They use this to sequence and write a narrative about the children’s journey from their home in London to Neverland.
In History, children explore homes over time (comparing Edwardian houses to modern houses).
In D&T, children create a ‘pop-up’ scene from the story.
Curriculum areas: English, History, Art, D&T and Computing
Length of theme: 6 weeks